Website · E-commerce · UX/UI
Ridisegno.it
A website where you buy home-design services, cart and checkout included.

The brief
Ridisegno.it is a home-design service: redrawn 2D floor plans, furnished layouts, 3D Floorplanner projects, interior and exterior renders, even online-architect consulting. The distinctive part was the business model, customers don't just read about the services, they buy them directly from the site.
My role, together with two colleagues, was the UX and UI design of the whole site. The build was handed to developers afterwards; we owned the structure, the flows and the visual design.
So this wasn't a brochure website. It needed a real product catalogue, a cart and a full checkout, all wrapped in a clean, trustworthy interface.
The client was real and the site went live; it has since been taken down. What remains is a complete design for a small e-commerce, from homepage to payment.
The site splits cleanly into two jobs: presenting the service and selling it. Three public pages, Home, Services and Contacts, do the presenting; two more, Account and Cart, carry the transaction. Keeping the shop side on its own track meant the buying flow could stay focused without cluttering the marketing pages.
Public
Public
The pages.
01 • Home
MY CONTRIBUTION
Designed the page structure and visual system, with the team.

02 • Catalogue
MY CONTRIBUTION
Designed the service-row layout, the expandable descriptions and the add-to-cart pattern.

03 • Contact
MY CONTRIBUTION
Designed the contact layout and the enquiry form.






What I took from it
Designing a real transaction
Unlike a brochure site, here a wrong step costs a sale. Designing the cart and checkout taught me to sweat the details of a flow where clarity directly affects conversion.
One toggle, two customers
The private-vs-business split could have meant two separate flows. A single reveal toggle kept it one clean form, serving both without doubling the interface.
States, not just screens
Empty cart, applied discount, VAT breakdown: the less glamorous states are where a shop feels finished. Designing them was as important as the hero.